![]() ![]() The FS17 solution doesnt seem to work here.Īs soon as we have solved this, we will prepare the public beta. If an engine is stopped, it is not able to restart by order It works, when I'm in the vehicle but not if not Tools dont refill on loadTriggers when nobody is in the tractor Start the crashed savegame without cp - no problem -> saving no problem Start the crashed savegame with cp -same issue ![]() Trying to save throws call stack ' 23:21 dataS/scripts/trainSystem/a (220) : setXMLInt' Trying to enter throws 'dataS/scripts/a(1876) : attempt to index field 'controlledVehicle' (a nil value)' Start a new savegame and cp - locomotive is not in g_currentMission.vehicles Start a new savegame vanilla - no problem Trains are not in g_currentMission.vehicles when starting a new savegame and cp Please do not forget that this may be an expanding list has we start getting more things to work it allows us access to things that may or may not workĬurrently we have 3 showstoppers which prevent us from going to public beta and we are at the moment not able to solve them alone, but hopefully with the help of Giants CP currently has no code to support theses new features. Things not on the list yet but could be problems are the Lode King, Wilson Tipper Trailer, Seed Cart and Cotton Harvesting. Also a script reference for 19 has yet to be released which is making things slow going until then. Showstopper: problems with leaving and returning to the tractor when Cp is running itĪs you read from the items on our list we can't fully test CP functionality until the HUD and input Bindings are working again the key components are fully working. Mode2 doesn't work very key variables being moved and key functions being removed Triggers are not working due to Giants removing code that we were using to enable this(Mode 8 need looked at still) Bugs due to Giants overhauling the Util functions to Manager functions Waypoint marker needs to be updated to FS19 Giants moved some things we were using for this functionality Tools Don't Drive with Courseplay due to attacherJoints being overhauledĭebugging and updating all modes to ensure compatibility with FS19įixing CP traffic system. Can't test changes.Ĭamera doesn't freeze prohibiting mouse movement on HUD openįield Scanner doesn't work due to Giants Changes Giants has overhauled the functions we were using. I will include a list that we will try to keep updated on the current bugs that CP has with FS19 Until that time you won't see any commits to GitHub but do not worry has we are busy working on updating CP. When we are ready for beta testers we will make a push here. We are currently hard at work updating CP for FS19. ![]()
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March 2023
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